2003 Synopsys Users Group Conference (SNUG Boston 2003)
Asynchronous & Synchronous Reset Design Techniques – Part Deux by Clifford E. Cummings, Don Mills, and Steve Golson Abstract: This paper will investigate the pros and cons of synchronous and...
View Article2004 Synopsys Users Group Conference (SNUG San Jose 2004)
The Human ECO Compiler by Steve Golson Abstract: Engineering Change Orders or ECOs are all too prevalent in ASIC design. Unfortunately there are few tools that directly support these “last minute”...
View Article2008 Design Automation Conference (DAC 2008)
Flow Engineering for Physical Implementation: Theory and Practice by Steve Golson and Pete Churchill Abstract: EDA tools are never used in isolation. Rather, multiple tools are combined into a sequence...
View Article2009 Synopsys Users Group Conference (SNUG San Jose 2009)
Consistent Timing Constraints with PrimeTime by Steve Golson Abstract: Physical implementation tools are usually timing-driven. They require timing constraints for reliable, repeatable, and successful...
View ArticleCalifornia Extreme 2012
From Crazy Otto to Ms. Pac-Man by Steve Golson Here’s the description from the conference website: Ms. Pac-Man was released in early 1982, so she turns thirty this year. Steve Golson, one of the...
View ArticleClassic Gaming Expo 2012
History of Atari 7800 ProSystem Development at General Computer by Steve Golson Summary: A brief history of General Computer and its leading role in the development of the Atari 7800 ProSystem. Also a...
View ArticlePush Button: Examining the Culture, Platforms, and Design of the Arcade, MIT...
Push Button: From Crazy Otto to Ms. Pac-Man by Steve Golson This is (mostly) a repeat of my California Extreme talk from 2012, but in addition I discuss other GCC arcade projects such as Jr. Pac-Man,...
View Article2014 Synopsys Users Group Conference (SNUG Silicon Valley 2014)
Synchronization and Metastability by Steve Golson Abstract: The phenomenon of metastability is inherent in clocked digital logic. Many techniques have been presented for minimizing metastability, both...
View ArticleCalifornia Extreme 2015
Crazy Otto: Then and Now by Brendon “Jr. Pac” Parker with Steve Golson A description of this talk from the California Extreme website: Fourteen year-old Brendon “Jr. Pac” will give details on what...
View ArticleReplayFX 2015
ACAM Presents Steve Golson: From Crazy Otto to Ms. Pac-Man Here’s the description from the ReplayFX website: Steve Golson, one of the original developers of Ms. Pac-Man at General Computer Corporation...
View Article2012
When a comet moves through the inner solar system, heat from the sun produces large numbers of small rocky particles that spread out into a meteoroid stream stretching along the comet’s entire orbit....
View Article2013
The tents in the foreground are lit by a rising moon, while the green dancing light of the aurora glows softly overhead. The aurora borealis or northen lights is caused by energetic charged particles...
View Article2014
What we call moonlight is really just sunlight reflected from the surface of the moon. It is white light; it has the same color balance as sunlight. Our eyes are poorly suited to detecting colors at...
View Article2015
Celebrating thirty years of solstice cards! A conjunction occurs when two or more celestial objects appear close together in the sky. Here three planets are visible: bright Venus, with faint Mars just...
View ArticleGame Developers Conference GDC 2016
Classic Game Postmortem: ‘Ms. Pac-Man’ by Steve Golson Here’s the description from the GDC website. It’s mostly accurate, but a bit more flowery than I might write: Steve Golson, the experienced...
View Article2016 Synopsys Users Group Conference (SNUG Silicon Valley 2016)
Language Wars in the 21st Century: Verilog versus VHDL – Revisited by Steve Golson and Leah Clark Abstract: Back in the late 20th century, the VHDL versus Verilog debate was compared to a religious war...
View ArticleReplayFX 2016
ACAM Presents: Steve Golson, The 7800 ProSystem Here’s the description from the ReplayFX website: The Atari 7800 ProSystem console was not designed by Atari. The people of General Computer Corporation...
View ArticlePortland Retro Gaming Expo 2016
The Atari 7800 ProSystem with Steve Golson I got to talk again about the amazing 7800.
View Article2017
A solar eclipse occurs when the moon casts its shadow upon the earth. During totality the sun’s corona becomes visible as a white halo around the black disk of the moon. The human eye observes delicate...
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